package generator;

import util.IConstant;

public class Position implements IConstant {

    private int colorToPlay;
    private int[] forme;
    private int[] couleur;

    public Position() {
//        forme = form;
//        couleur = color;
//        colorToPlay = WHITE;
    }

    public Position(String position) {
        //TODO parse position fen
//        forme = form;
//        couleur = color;
//        colorToPlay = WHITE;
        forme = null;
        couleur = null;
        colorToPlay = 0;

    }

    public int[] getColor() {
        return couleur;
    }

    public int[] getForm() {
        return forme;
    }

    public int trait() {
        return colorToPlay;
    }
}
